$HARVEST TOKENOMICS

$HARVEST is the in-game token of Harvest Farm. Hard-capped supply, deflationary by design โ€” every spend burns half, every dev fee buys back into the pot.

๐Ÿš€ LIVE ON PUMP.FUNTRADING

$HARVEST is now live and tradable on pump.fun. The in-game economy and the on-chain token are the same $HARVEST โ€” every spend burn and dev-fee buyback ties back to this contract.

pump.fun Solscan DexScreener
Max supply
1.00B
Circulating
1.00B
Burned ๐Ÿ”ฅ
0 (0.00%)
Reserve ๐Ÿฆ
0

SUPPLY ALLOCATION

  • Dev wallet40.00M (4.0%)
  • Burned0 (0.00%)
  • Reserve0 (0.00%)
  • In player wallets960.00M

๐Ÿช™ Hard cap

Total $HARVEST supply is fixed at 1.00B. No new tokens are ever minted. As players burn tokens, the circulating supply only goes down.

๐Ÿ‘ค Dev wallet

Holds 40.00M (~4.0% of supply) for ongoing development, partnerships, and listings. All dev-wallet revenue is used to buy back $HARVEST into the pot.

๐Ÿ”ฅ Spend burn

When players spend $HARVEST on seeds, animals, boosts, perks, decor, or land, 50% of every spend is permanently burned and the other 50% goes to the reserve pot.

๐Ÿฆ Reserve pot

Reserve funds are earmarked for server fees & infrastructure โ€” keeping the game online for everyone.

๐Ÿ“ˆ Dev-fee buybacks

All dev-wallet revenue is routed back into $HARVEST buybacks from the dev wallet. Bought tokens land in the buyback pot (currently 0) and either fund prizes or get re-burned.

๐ŸŒพ Earn it in-game

The only way to earn $HARVEST is to play: harvest crops, raise animals, complete daily quests, hit achievements, and prestige for big multipliers.

LIVE ECONOMY

  • Total spent0
  • Burned ๐Ÿ”ฅ0 (0.000%)
  • Buyback (SOL) ๐Ÿ’ง0 SOL
  • Reserve ๐Ÿฆ0
  • Buyback pot ๐Ÿ“ˆ0
  • Circulating1.00B
  • Max supply1.00B

Live counters refresh every 30 seconds.